In last year’s survey, 66% of developers reported working on games for PC, while this year’s number is significantly higher at 80%. In comparison, 38% of developers said they were working to put their game on PlayStation while 34% said they were developing for Xbox.
Now, GDC clarifies that “Steam Deck” was not specifically listed as a platform option in the survey. However, when answering which platforms they were developing for, 44% of respondents who chose “Other” did mention “the Steam Deck as a platform they’re interested in,” which potentially shows a significant focus on Valve’s handheld.
“… Don’t count XBox and PlayStation out”
Article proceeds to list item after item of damning news for Xbox and PlayStation. Lol.
- 80% of developers target PC vs much smaller numbers targeting anything else
- SteamDeck puts up substantial numbers, when left off the survey, as a write-in comment option
If Valve re-releases a “Steam Machine” console, Microsoft and Sony can look forward to their next console sitting next to the Atari Jaguar and Nintendo Virtual Boy on museum shelves.
Edit: What Sony could do is release PlayStation hardware that runs Linux and Steam. I would pay a premium for their hardware (including their best in class controllers) running software I already trust.
the steam deck sits in a pretty decent position long term because the switch 2 has roughly similar performance levels as it. so developers would have double the reason to get a game working at said performance level.
. so developers would have double the reason to get a game working at said performance level.
I don’t think this point has merit since deck is x86 and switch is arm?
Graphics are graphics, that’s what limits most of the games and devices. Optimize something to run on the Switch 2, and that should work on the Deck too.
Also dedicated gpus are getting expensive and I think PC gamers are going to need to game on integrated gpus as Ai will use all the dedicated ones.
They’ll also have potentially more exposure, as many other companies have and will be coming out with SteamOS handhelds of their own. So if anyone had to choose, it might make more sense to skip the Switch 2.
I think if/when valve release the SD2, development will pick up even more. And now Lenovo is in the game. I think we are good, folks.
How many of them are indie developers and how many do AAA? (Edit: The article says “Something to remember here is that the majority of devs are indie developers rather than larger AAA studios.”) I think one of the biggest contributors to this is that supporting Steam Deck is much easier thanks to Proton, especially if they already have a Windows version. And the extra exposure they get through the Steam store and various articles and forums by having a Steam Deck version.
My thoughts exactly, it’s much easier and cheaper to make your first game for PC