• 13 Posts
  • 61 Comments
Joined 2 years ago
cake
Cake day: June 15th, 2023

help-circle







  • Depending on your definition what a keylogger is. I didn’t program it, so not sure about every step that is done. Tools like screenkey and showmethekey will read your keyboard input (and mouse) and display on the screen. I think the FAQ answers part of your question: https://showmethekey.alynx.one/

    Why your program needs root permission? screenkey never asks for it!

    If you debug with libinput, you’ll find it needs root permission, too. Because this program support both Wayland and X11, it does not get input events via display protocol, actually it’s reading directly from evdev interface under /dev. And if you want to interact with files under /dev, you need root permission. screenkey does not needs root permission because it’s heavily X11-based, it gets input events from X server instead of /dev, which already done it. And because of this it will never support Wayland.

    EDIT: It is not logging any keystrokes or anything, its just for display purpose. If this is a problem to you, then you cannot use any program on your system, because every application you use is able to read your keyboard input. If that is the concern here.






  • Microsoft said in the past (around launch of Xbox Series) that they are not interested into VR. And given that the VR2 headset didn’t sell too much on the PS5, I don’t think that Microsoft goes the extra mile to implement this feature to a game that is not even build around it. Not saying it won’t happen, but its unlikely. Hope I am wrong though, for people who enjoy VR. Maybe this could be used as a “training vehicle” to port to VR, then port it to other VR platforms as well on PC.

    I personally wait until Valve makes a VR headset for cheap price that can be used without cables, something like the Meta Quest but for the Steam eco system and by my trusted Valve.


  • I think this is a great move. For context, I have the Xbox consoles, but play mostly or almost exclusively on PC. I think more people can play the games, its better for the gamer and for the publisher too. Xbox has too many good franchises and games as to hold them hostage on their platform (besides PC). This is one of the best moves of Xbox in my opinion.

    However, there is the other side of the coin. Because this means less incentive for gamers to buy a dedicated Xbox machine. Which first doesn’t sound bad, because you are not forced into a hardware and eco system you may not want. The implication is, that the Xbox consoles will sell less and Playstation sell more. And its already a huge difference. Sony already show that they can do what they want, publish cheap remasters and sell expensive PS5 Pro and some other stuff I am not mentioning here. This will only get worse, the weaker its competition gets.

    My hope is, that Valve will take its place of Xbox and Microsoft publishes for Valve consoles (based on PC technology and software of course). However this can take a decade maybe, we need to see if Valve is interested into a home console like system and what Xbox will do with their next generation. Nintendo is doing Nintendo stuff and Playstation, well we’ll see too.