do you mostly communicate with people in your company or do you talk with external people too?
Don’t get me wrong, I know teams has issues, I have my own list of complaints, I’m just surprised how different your complaints are.
do you mostly communicate with people in your company or do you talk with external people too?
Don’t get me wrong, I know teams has issues, I have my own list of complaints, I’m just surprised how different your complaints are.
how often do you use teams? And do you usually have network issues? I have pretty stable Internet and don’t run into any of these issues but I could see the occurring if teams doesn’t have a stable connection.
Teams opening files in teams is super annoying though.
that makes sense, it’s like only really feasible now that we have enough decompiled, readable n64 games
a comment on that site really condescendingly claims this is how he would have handled it and that a script could be written in half a day to do the work.
my understanding is that an emulator effectively recreates the hardware’s different components in software so that from the game’s “perspective” it’s running on a real machine more or less.
This process instead decompiles the game code and recompiles for a new target machine.
I suspect one can’t just pump out a script in an afternoon to do this, but I am curious what is the complexity here?
do you know what an analogy is??