It’s simple. The people using Evernote didn’t care about being locked in.
Admin & sysadmin of a Warframe-focused Lemmy instance at https://dormi.zone.
Developer of a UI mod for Vivaldi Browser: https://github.com/HKayn/vivaldi-vh
It’s simple. The people using Evernote didn’t care about being locked in.
I think they were asking about legitimate benefits of adding weights to consumer electronics.
Least elitist Lemmy user
Yes, I am.
You need to understand that an online library on Steam et al is not ownership.
Having the files on your own harddrive, without any dependencies to external services, that is digital ownership.
Not any game. Games that depend on third-party DRM may still demand a brief internet connection during offline mode.
You conveniently left out that Valve can terminate your account for reasons unrelated to the games you’d lose that way.
A good portion, yes. The rest you’ll have to crack.
Just because you don’t care about backing things up doesn’t mean nobody else is.
How do you think PS2 ROMs are uploaded?
Many games on Steam use Steamworks DRM despite being available DRM-free on other stores, one prominent example being Batman Arkham City.
It is for me. Has it not been accurate enough for your use?
You are spot on, DRM is the problem at the core. That’s why I prefer DRM-free stores like GOG over Steam whenever possible.
Luckily many of the old games I own on CD are also available on GOG.
You can play them on an emulator. You can even connect a Dualshock 3 controller to your PC, and it’ll be just like playing on the “specialty hardware” it was made for.
Have you ever come across the idea of making digital backups of the physical media you owned?
You could have made digital backups of your physical games and stored that somewhere safe.
You cannot make backups of DRM’d Steam games that work without Steam.
…and what you buy in a DRM-free form.
It’s all loanership, no matter which platform.
Don’t find yourself in a false sense of security.
Your games on Steam are just as ephemeral as any other digital content purchased online.
How can a new competitor acquire content creators to actually threaten the monopoly? Genuine question.
Standard Notes is decent. Very rough around the edges, but it does what it’s told.