Steam Replay is out, so what game did you have the most fun experiencing this year?
UFO 50 without a doubt. Most creative bang for your buck that’s ever been released imo
Absolutely agree with this. The product could have had fewer games and each game could have been much more shallow and it still would have been “good”. But there’s honestly a ton of bangers in this collection and the variety and creativity is astounding.
Balatro, absolutely. Now that it’s on mobile, work will never get 100% out of me again.
Disco Elysium
I know it did not release this yer, but I got to it now, so it is GOTY for me.
I’m re-playing it right now, and it’s great.
I’ve played many different RPGs during my life, but Disco really is like nothing I’ve played before. Maybe, just maybe a little like Planescape Torment, but other than that? Nothing comes to mind. Which is unbelievable in this age, where most developers play it safe with basically sequels of successful games and new ones you barely can tell apart…
While Disco Elysium is like no other CRPOG I’ve played, I have to disagree with your other point, because Indies exist with tons of innovative stuff in there.
I also finally completed the full story finally this year. I had always gone about 3 days in and started over trying completely different options lol
I got hooked, but I was like “what if I chose this option now?” all the time. So I started completely different character right after I finished. Got couple hours in, but… 1) it’s too fresh experience and I should probably give it a bit more time and 2) I wanted the new character to be this fascist, racist, egoist, alcohol and drug abuser, but damn. It’s so tough to play against some basic human principles.
No hits for me this year 😒
Nothing fun at all? Not even games released in previous years? Not even games that you’ve already been playing for years?
I have a love hate relationship with CoD Black Ops Cold War. It stops me enjoying other games. I need something the break the addiction !
Over the last 10 year I’ve only played a few games that I would say were awesome and they are all pretty obvious.
GTA 5, stardew vallley, god of war, subnautica, dirt rally, cod Cold War, AC Odyssey.
I have a backlog, but I think the dopamine hit of a good CoD round prevents me picking them up.
No love for Against the Storm? Technically it released 8th of December last year, but that’s not enough time for it to be able to get GotY for 2023, so it’s got to fit in here. (also I only played it after new years)
Other than that Balatro has got to be a strong contender for me. PoE2 is looking more and more likely to take it home next year for me.
Helldivers II, baby!
Im a simple man. I see bugs or bots, I spread managed democracy onto them.
THE FINALS
Rather advanced gameplay, extremely fast-paced and chaotic, quite heavy to run, even with most of it running on servers.
But damn when it was first released a year ago, I instantly got hooked from the vibes and then stayed for the breath of fresh air in the FPS genre. The description above also happens to match really well with my ADHD tendencies.
There’s a reason why it took 47% of my entire play time this year.
I played every beta of the Finals that I could get accepted into. It felt like what I wanted a new Battlefield game to be. The destructible floors and bridges made it so much fun to set up traps in ways no other game made it possible.
Weirdly enough I have yet to install it since its full release. Still looks like the same amount of fun!
Good game. I played during/after the beta, I felt like it needed a bit more variety in guns and maps. Have they been adding stuff since?
You bet they did:
Season 2 CNS/ “The Finals Hacked” theme:
- New gamemodes:
Powershift (tug-of-war meets convoy on a moving platform) Terminal Attack (Search & Destroy, but it’s hacking terminals instead)
- Sys$Horizon, new map, “unfinished/leaked” 80s style
- Hacking-themed gadgets such as the dematerializer and the gateway
- Weapons ofc (I don’t remember which ones tho)
Season 3: Japan theme:
- We don’t talk about ranked changes
- New game-mode: World Tour (similar to unranked tournament, but 8 teams total, win points progression and end-of-season multibuck rewards)
- Bow for light, dual blades for medium, winch claw for heavy
- Map: Kyoto 1568
Season 4: Sponsorships
- Reverted previous season’s ranked changes
- New careers: sponsorships (choose which in-game sponsor to sign with, get prizes with their themes and compete on world tour to determine which sponsor wins the season) (yes, you can bet people started dissing each other for fun)
- Dual eagles for heavy, dmr for medium, shotgun for light
- Fortune Stadium: the best parts of previous maps, mashed into one and themed with the season sponsors’ colors
Season 5: Time for la fiesta, it’s the anniversary
- New map: Bernal, Mexico
- New gadgets: Black hole for lights, chain trap for heavy
- Shak-50 for heavy, some incendiary shotgun for medium
- Jukebox to relive all the OST from current and previous seasons
- 2 new sponsors, one returning
That’s only what I remember from the top of my head, they added so much. Not to mention the copious amount of high quality cosmetics and the very forgiving monetization
Until then.
Wasn’t released in 24, and more of a visual nofel, but I had an amazing time with it.
I cried. It was beautiful. I’ve been learning the piano since I finished it.
Go in completely blind if you do decide to play it!
Seems right down my alley. Does it feature any triggering subjects? (Mainly severe mental health stuff and suicide is stuff I avoid for the time being)
Do you have recommendations for similar games?
Sorry to hear that, there’s been times where I’ve avoided certain bits of media for similar reasons, and that feeling of “should I invest myself in this?” while trying to keep yourself safe. I hope things improve for you.
I don’t want to say anything about Until Then really as I think the experience would be hampered knowing anything about it, but it’ll still be there for you in the future. There are heavier moments throughout the story however, I cried at both the beauty and the sadness at multiple points in the game.
Some comparable games that have some similar themes or vibes
- Night in the Woods - Has themes around mental health issues especially focusing on dissociation
- What Remains of Edith Finch - Covers topics around death of loved ones including issues you’re likely concerned about
- Life is Strange - Mental health and death along with suicidal discussion and events
- Firewatch
I think a lot of these kinda stories revolve around the sadder parts of life to elicit emotion that drives us towards connecting with characters in the same way that seeing hardship and struggle makes you care about your fellow human. To me it feels that through these experiences we’re able to see our humanity in a rawer form, perhaps its because there’s a cost to ourselves due to our emotional investment. There’s no need to take on that cost unless you have the emotional space to do so though, but that cost is often what’s made it so great. I didn’t play any games for just over 2 weeks after I finished Until Then, I just started playing the piano, went on walks/bike rides/runs, and decided to get more involved at a local board game cafe. But really, no need to force yourself into that, focus on yourself, do the things you need to do to improve your situation internally or externally, it’ll be there for you then.
If you want some story-esque games that feel much less soul-consuming, here’s a few of my favourites:
- Frog Detective - Quite how these haven’t won GOTY every year I don’t know… I loved them
- Stray - it made me have wobbly emotions, but it doesn’t have quite the same “sting” as the games above
- Cloudpunk
- Metro Exodus - Bit of an oddball here, probably a few eyebrows raised, but I think it’s one of the only games I’ve seen actual intimacy (and not sexual intimacy), however that’s few and far between, the pew pew is great
And a couple of cozy games that are a bit adjacent to these
- A Short Hike
- Donut County
- Maybe Sludge Life but that’s certainly on the more abstract end of things
Edit: Also sorry for the monologue haha, didn’t mean for that to get so long, just started rambling
You absolutely beautiful person! What a thoughtful and sincere reply, I cannot thank you enough.
You’re 100 percent right that those experiences will still be there for me in the future when I feel the space. For now I am limiting myself to your second group of suggestions (I’ve played the first Frog Detective and loved it), knowing that your first group is there when I feel like it.
I did already play Edith Finch though, a masterpiece in my opinion, but indeed quite heavy (but extremely hopeful too).
Naw shucks haha, kind of you to say. I’m glad my ramble/vent was worth it!
Since ya played Edith Finch, in Until Then you form a much stronger connection with the characters, but the content and topics it faces are less extreme What is there will hit harder because of that connection I think.
I hope you enjoy any of the games I suggested! Also really, just get yourself Donut County. It’s a stupid cozy romp. Do racoon crimes.
Hollow Knight, and it may never be dethroned. Although The Finals gets an honorable mention as it would have taken top seat in any other year.
Sekiro. Played it a few months ago and I still think about it all the time. Amazing.
Tactical Breach Wizards
Star Wars Outlaws.
I had so much fun while playing and Kay is such a sweetie😍This was a surprisingly awesome game. The Sabacc mini-game alone is worth the price of admission.
Nine Sols. Really underrated metroidvania that flew under the radar for many people.
Twin-stick shooter against various bugs and robots with some ARPG gearing, and the action here is fantastically tight with probably three key factors:
- Enemies target you but hit each other, so you manage their attacks to help your fighting instead of just staying out of trouble.
- “Frenzy” orb pickups, which act a bit like combo meter fuel except instead of chaining hits you make frequent choices about whether an orb drop is worth chasing, keeping you close to danger.
- Instant gun switching with overheating instead of reloading, so you fight hard and switch constantly between your three guns to keep any one from overheating while getting the best out of their specific properties.
I play a lot of twin-stick and top-down shooters, and this does a great job mixing the arcade twin-stick feel of high intensity fending off a swarm with tactical top-down dungeon crawling elements, and it’s just really special feeling to play. The core action feels not just well designed but like it was made just for me, and I’m genuinely glad someone made it (or is making it, since it’s early access). Plus, it’s extraction style instead of being a roguelite, so you’re always right at the best action while still getting procedural levels, so each run is a little different.
That sounds really cool. Thanks for sharing; I hadn’t heard about this one previously.
Call of duty black ops 3. Most of that time was spent in custom zombies maps, but the third party client that cleans up the cheater problem that plagues every old cod let me enjoy some occasional multiplayer, which despite being apart of the infamous jetpack era, I actually quite enjoy
Custom zombies maps are the beeeeest